This event was coordinated with the GradSWE Stanford chapter. Stanford ME115B Professor & Stanford SHAPE Lab Director Sean Follmer is an Assistant Professor of Mechanical Engineering and Computer Science at Stanford University. This class is geared towards K-12 students and the material can be adapted accrodingly. Stanford Computational Vision & Geometry Lab. Shape rendering process flow of our shape display prototype Publications Kai Zhang, Eric J. Gonzalez, Jianglong Guo and Sean Follmer, “Design and Analysis of High-Resolution Electrostatic Adhesive Brakes Towards Static Refreshable 2.5D Tactile Shape Display”, in IEEE Transaction on Haptics, vol. The Street View Image, Pose, and 3D Cities Dataset is available here, project page. Developing advanced technologies in robotics, mechatronics and sensing to create interactive, dynamic, physical 3D displays and haptic interfaces that allow 3D information to be touched as well as seen. ; The ObjectNet3D Dataset is available here. Shape changing truss robots that crawl and engulf. Sean Follmer is an Assistant Professor of Mechanical Engineering and Computer Science (by courtesy) at Stanford University. ... (7 mm pitch), mobile tabletop shape display. ... Collaborating with the Stanford hospitalists, we developed an initiative to improve the delivery of constructive feedback from Stanford hospitalists to internal medicine residents. Tayo and Alexa demoed two research projects at the 2019 Web4All Hackathon organised by the DIAGRAM Center and PEAT (Partnership on Employment and Accessible Technology): 1) shapeCAD, an accessible 3D modelling for people who are blind and visually impaired that used a 2.5D tactile shape display to provide interactive tactile feedback. Understanding user perception of expressive robotic motion through different sensory modalities, Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality, Automated Instrumentation for In-Circuit PCB Debugging with Dynamic Component Isolation, Editing Spatial Layouts through Tactile Templates for People with Visual Impairments, Physical visualizations that use collections of self-propelled objects to represent data, Visuo-Haptic Illusions for Improving the Perceived Performance of Shape Displays, A Functional Optimization Based Approach for Continuous 3D Retargeted Touch of Arbitrary, Complex Boundaries in Haptic Virtual Reality, A Mobile Tabletop Shape Display for Tangible and Haptic Interaction, Robotic Assembly of Haptic Proxy Objects for Tangible Interaction and Virtual Reality, A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality, Interactive Design and Debugging of Analog Circuits with Programmable Hardware. 12, no. During a single day, high school and middle school students take multiple classes to learn about engineering. shape-outreach@lists.stanford.edu. Enable adaptive pin sizing, and set the limits appropriately. We would like to extend a special congratulations to Brad Turnwald, the Mind & Body Lab's first PhD graduate. Stanford Compression Forum. We ran a class titled Stories in Motion: Mechanical Automata and Rapid Prototyping on design automata. His Research in Human Computer Interaction, Haptics, and Human Robot Interaction explores the design of novel tactile physical interfaces and novel robotic devices. 2) Tactile Code Skimmer, a device that represents lines of code physically with the goal of improving skimming through code. ... We believe that people have the power to shape the future of work. The PIT Lab focuses on the systems and structures that shape technology’s development, closely examining what it actually means for technology to be built in the public interest. Ubiquitous Robotic Interfaces and Investigation of Abstract motion as a Display. Stanford Nano Center The Stanford Digital Economy Lab explores how artificial intelligence, machine learning, and other digital technologies are changing the way we live and work. Toggle navigation. Augmenting haptic interaction in VR through perceptual illusions. SHAPE Lab. News flashes: 11/26/19 - Marc Levoy's team has published a new article in the Google Research Blog about astrophotography on Pixel 4.; 10/28/19 - Marc Levoy's team has open-sourced an API for retrieving dual-pixel data from recent Pixel phones. COVID-19 lab scheduling - Fabio Materials, COVID-19 supplies, and lab clean up - Mine Mini shop coordinator (tools, Makerbots, UV laser cutter, Formlabs, Objet 3D printer management) - Kyle Laser cutter in Shape Lab- approved users are Brian, Caitlyn, Sophia, Crystal Lab safety coordinator, Building Evacuation Response Team (BERT) member - Catie SHAPE Lab Sean Follmer (Design) ... Stanford Biomechatronics Laboratory. ; The Stanford Drone Dataset is available here. Description: icSHAPE (in vivo CLICK selective 2’-hydroxyl acylation and profiling experiment) is a method that produces one-dimensional reactivity profiles at flexible, single-stranded regions of RNA to predict RNA secondary structure. Select Automatic mode, then drag-select all of the non-facing parts. At shape lab, we are excited to share our passion for research, human-centered design, and engineering with a broader audience through outreach and mentorship activities. The PIT Lab believes that a purely technical view of technological development is making it harder to truly build technology in the public interest. Towards High Spatial Resolution Refreshable 2.5D Tactile Shape Displays, An Accessible 3D Modelling Workflow for the Blind and Visually-Impaired Via 2.5D Shape Displays, A Tool to Help Blind Programmers Feel the Structure of Code. The PIT Lab is building a thoughtful community around public interest technology at Stanford.. Visit the Howitt Lab web site Both projects were presented at ASSETS 2019. Director of SHAPE. If you would like to request an event with shape lab or learn more, you may contact us at: We ran a class that focused on prototyping techinques through the creation of automata. Stanford Center for Professional Development. Welcome to the Collaborative Haptics and Robotics in Medicine Lab at Stanford University! Additionally, Prof. Sean Follmer gave a talk on embodied engagement in the virtual world with a focus on haptic technologies. Tayo and Alexa demoed two research projects at the 2019 Web4All Hackathon organised by the DIAGRAM Center and PEAT (Partnership on Employment and Accessible Technology): 1) shapeCAD, an accessible 3D modelling for people who are blind and visually impaired that used a 2.5D tactile shape display to provide interactive tactile feedback. The goal of this lab is to reproduce the first part of the analysis in the paper: “A New Body Shape Index Predicts Mortality Hazard Independently of Body Mass Index” by Krakauer and Krakauer, PLoS ONE 7(7):e39504 Please carefully read the Introduction and the first part of the Methods section, and skim the rest of the paper. SeeME is a program meant to introduce students to mechanical engineering topics. A huge congratulations to the all of the 2019 Stanford graduates! We were invited to come and brought along three demos from our lab that showed different aspects of touch including a shape-shifting haptic display, visio-haptic VR illusion, and tabletop swarm robots. We strive to build an inclusive culture centered around innovation in haptics and robotics. Smart Products Design Lab. Dr. Follmer directs the Stanford Shape Lab and is a faculty member of the Stanford HCI Group. Every Thursday night, the Exploratorium holds the After Dark event where people come to the museum in the evening for themed interactive exhibits. splash students visiting Stanford with shape lab students showing their completed automata prototypes. Stanford University research lab in Human Computer Interaction. The Stanford SHAPE Lab, directed by Prof. Sean Follmer, explores how we can interact with digital information in a more physical and tangible way. Goal. Apply for the PIT Student Leaders Conference at Stanford University! For a list of courses and to learn more about the lab, please visit the Product Realization Lab website. Read more about the exciting hackathon projects and outcomes here. ; The Joint 2D-3D-Semantic (2D-3D-S) Dataset is available here. Space and Systems Development Laboratory. SHAPE Lab. Connect. Splash is a program that brings students in grades 8-12 from everywhere to Stanford’s campus for a two-day learning extravaganza. I've found that for most work in ME218/Lab, the other options aren't necessary, but play around with them to get a feel for it. The Stanford SHAPE Lab, directed by Prof. Sean Follmer, explores how we can interact with digital information in a more physical and tangible way. Clinical Instructor. As part of one of our outreach efforts, we have created a class on automata that teaches fundamental concepts in rapid prototyping, mechanical design, and storytelling. Useful for computing depth from single-camera phones. Space, Telecommunications and Radioscience Laboratory. Stanford University Advised by Prof. Sean Follmer ... Graduate Research Assistant at SHAPE Lab Stanford University View profile View profile badges shapeShift can be mounted on passive rollers allowing for bimanual interaction where the user can freely manipulate the system while it renders spatially relevant content. Stanford Computational Policy Lab. Towards our goal of more human centered computing, we believe that interaction must be grounded in the physical world and leverage our innate abilities for spatial cognition and dexterous manipulation with our hands. Creating spatial tactile effects automatically by analyzing cross-modality features of a video, A Haptic and Audio Guidance System To Support Tactile Graphics Exploration, Extending the Limits of Haptic Mobile Robots with Redirection in VR, Augmenting Perceived Softness of Haptic Proxy Objects. Congratulations to Lawrence Kim on successfuly defensing his dissertation! Miniature on-body robots as mobile wearables, Applications in shape change and tactile display, Stanford University Department of Mechanical Engineering, Shape-shifting Tech Will Change Work As We Know It, Transient Vibration + Visuo Haptic Illusions, Understanding Redirected Touch In Virtual Reality, Visual and Haptic Perception of Expressive 1 DoF Motion, Editing Spatial Layouts through Tactile Templates, A Soft, Controllable, High Force Density Linear Brake Utilizing Layer Jamming. Since our inception in 2016 we have benefitted from the contributions of scores of students, faculty and staff researchers from every unit of Stanford. The various mediaX membership programs provide regular opportunities for people from high-impact companies to get acquainted and interact with Stanford University researchers. In the past, we have held lab tours, workshops, and demos in the broader Bay Area community. SHAPE Lab Sep 2016 - Present 4 years 7 months. A wearable haptic interface for grasping in virtual reality. mediaX initiates research through strategic engagements with our members which typically investigate how the relationship between people, media and technology can be enhanced, augmented and improved. ... and laboratory orders. His research in Human Computer Interaction, Haptics, and Human Robot Interaction explores the design of novel tactile physical interfaces and novel robotic devices. His Research in Human Computer Interaction, Haptics, and Human Robot Interaction explores the design of novel tactile physical interfaces and novel robotic devices. Dr. Follmer directs the Stanford Shape Lab and is a faculty member of the Stanford HCI Group. ; The Stanford Online Products dataset is available here. Shape Systems Initiatives > Support ... Stanford ChangeLabs designs systems-based methodologies to tackle complex challenges with actionable interventions designed for impact, scale, and sustainability.
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